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There’s plenty of Meat Boy charm in the presentation, characters, unlockables and high score chasing here, and fans will want to pick it up – but ultimately Super Meat Boy Forever doesn’t convince as “the next Super Meat Boy”. It’s also a sequel to Super Meat Boy though, which makes it hard to solely judge the game on its merits as an auto-runner.
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Its levels are randomly generated from tons of building blocks, Meat Boy feels a lot more fun to control than most runners (which often feel like mobile games) and there is a TON of content. You still have a very familiar move-set when it comes to jumping, attacking and ducking, but you have far less control over Meat Boy – which never feels natural when you’ve poured hours upon hours into the first game.įrom the perspective of auto-runners, however, Super Meat Boy Forever feels like a solid step forward. The notion of procedurally generated levels does away with the finely crafted challenges of the original game to a degree, but the bigger change is that Super Meat Boy Forever is an auto-runner rather than a straight up platformer. I didn’t realize the gameplay itself was going to feel so drastically different though…. Wanting to be surprised, I hadn’t checked any footage of the game or read any reviews when it launched, though of course I did hear it was going to feel different from the first game with its procedurally generated levels. Now that’s changed, with a simultaneous release for both consoles.
SUPER MEAT BOY FOREVER PLATFORMS PS4
The PS4 and Xbox One versions needed a bit more development time though, so only Switch and PC players had a chance to play it then. Team Meat’s long-awaited follow-up to their iconic breakout hit Super Meat Boy had been a long time in the making when it finally launched just before the holidays last year. Here are three of them, with Super Meat Boy Forever, ALTDEUS: Beyond Chronos and War Theatre 2: Blood of Winter, which comes to the PS5 in a “Max Edition”. One category that’s often overlooked when it comes to new releases is ports of games that were previously released on other platforms.
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